GSC reference › Built-in

AddSentientEventListener()

Built-in (engine) Server AI Called on: sentient

Registers entity to listen to a specific event. Call waittill(<event>) to get the notification in script.

Signature

<sentient> AddSentientEventListener(<event>)

Called on an entity: sentient AddSentientEventListener(...)

Parameters

NameRequired?Details
eventRequired The event name

Example (from Treyarch's docs)

self AddSentientEventListener("bulletwhizby")

Real uses in BO3's scripts

Not called anywhere in BO3's shipped scripts, so check it works in your mode before relying on it.

Related built-ins

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).