GSC reference › Built-in
GetCharacterHelmetModelColorCount()
Built-in (engine)
Server + client
Returns the helmet model count for a character for the current session mode
Signature
GetCharacterHelmetModelColorCount(<characterIndex>, <helmetStyleIndex>, <sessionmode>)
Parameters
| Name | Required? | Details |
|---|---|---|
| characterIndex | Required | The index of the character in the current game-mode's character table |
| helmetStyleIndex | Required | The index of the helmet style in the character |
| sessionmode | Required | Session Mode Index |
Example (from Treyarch's docs)
heroHelmetModelCount = GetCharacterHelmetModelCount( characterIndex, "mp" )
Real uses in BO3's scripts
Not called anywhere in BO3's shipped scripts, so check it works in your mode before relying on it.
Related built-ins
- GetCharacterHelmetModelCount()Returns the helmet model count for a character for the current session mode
- GetCharacterBodyModelColorCount()Returns the body model count for a character for the current session mode
- GetCharacterHelmetModel()Gets the helmet model for this player as selected in character customization
- GetCharacterBodyModelCount()Returns the body model count for a character for the current session mode
- GetHelmetAccentColorCountForHero()Returns the number of accents for the specified helmet model of a specific hero
- SetCharacterHelmetStyle()Sets the character body style for the current helmet type.
- GetCharacterBodyModel()Gets the body model for this player as selected in character customization
- GetCharacterHeadModel()Gets the head model for this player
- GetCharacterHelmetRenderOptions()Calculates the packed helmet render option - to be passed to SetBodyRenderOptions()
- GetEquippedHelmetAccentColorForHero()Returns the name of the equipped helmet accents colors of a specific hero
- GetTopPlayersHelmetModel()Returns the name of the equipped helmet model of the top player in the game by index
- GetBodyAccentColorCountForHero()Returns the number of accents for the specified body model of a specific hero
New to GSC?
Start with the basics, or paste a compile error to get the fix.
Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).