GSC reference › Built-in

IsOnLadder()

Built-in (engine) Server Called on: player

Return true if the player is on a ladder, false otherwise.

Signature

<player> IsOnLadder()

Called on an entity: player IsOnLadder(...)

Returns

Return true if the player is on a ladder, false otherwise.

Example (from Treyarch's docs)

self IsOnLadder()

Real uses in BO3's scripts

Called 8 times in the decompiled scripts. A few, zombies first:

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).