GSC reference › Built-in

MapExists()

Built-in (engine) Server

Returns true if the map with the given name exists on the server

Signature

MapExists(<map name>)

Parameters

NameRequired?Details
map nameRequired The map to check.

Real uses in BO3's scripts

Not called anywhere in BO3's shipped scripts, so check it works in your mode before relying on it.

Related built-ins

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).