GSC reference › Built-in
MapExists()
Built-in (engine)
Server
Returns true if the map with the given name exists on the server
Signature
MapExists(<map name>)
Parameters
| Name | Required? | Details |
|---|---|---|
| map name | Required | The map to check. |
Real uses in BO3's scripts
Not called anywhere in BO3's shipped scripts, so check it works in your mode before relying on it.
Related built-ins
- SoundExists()Returns true if the given sound exists
- ThreatBiasGroupExists()Check if a threat bias group exists
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Start with the basics, or paste a compile error to get the fix.
Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).