GSC reference › Built-in

PlayerADS()

Built-in (engine) Server Player Called on: player

Gets the player weapon position fraction

Signature

<player> PlayerADS()

Called on an entity: player PlayerADS(...)

Example (from Treyarch's docs)

if ( self PlayerADS() > 0.3 )

Real uses in BO3's scripts

Called 21 times in the decompiled scripts. A few, zombies first:

Related built-ins

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).