GSC reference › Built-in

PredictPosition()

Built-in (engine) Server

Predict position of the entity at the end of the frames

Signature

PredictPosition(<ent>, <frames>)

Parameters

NameRequired?Details
entRequired The entity to predict position of
framesRequired The frame count

Example (from Treyarch's docs)

prediction = PredictPosition( ent, 4 )

Real uses in BO3's scripts

Not called anywhere in BO3's shipped scripts, so check it works in your mode before relying on it.

Related built-ins

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).