GSC reference › Built-in

RandomFloatRange()

Built-in (engine) Server Math

Returns a random floating point number r, where min <= r < max

Signature

RandomFloatRange(<min>, <max>)

Parameters

NameRequired?Details
minRequired The minimum result
maxRequired The maximum result

Example (from Treyarch's docs)

rand = RandomFloatRange( 3.0, 5.0 )

Real uses in BO3's scripts

Called 1,205 times in the decompiled scripts. A few, zombies first:

Related built-ins

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).