GSC reference › Built-in

SetEntityOwner()

Built-in (engine) Server AI Called on: actor

Set an entity as the AI's owner. The owner will never be targeted.

Signature

<actor> SetEntityOwner(<entity>)

Called on an entity: actor SetEntityOwner(...)

Parameters

NameRequired?Details
entityRequired An entity for owner.

Example (from Treyarch's docs)

self SetEntityOwner( vehicle_entity )

Real uses in BO3's scripts

Called 4 times in the decompiled scripts. A few, zombies first:

Related built-ins

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).