GSC reference › Built-in

SetMapNameString()

Built-in (engine) Server UI Called on: hud_element

Set the map name string

Signature

<hud_element> SetMapNameString(<map name>)

Called on an entity: hud_element SetMapNameString(...)

Parameters

NameRequired?Details
map nameRequired A string containing the map name

Real uses in BO3's scripts

Not called anywhere in BO3's shipped scripts, so check it works in your mode before relying on it.

Related built-ins

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).