GSC reference › Built-in

SetPlayerCurrentObjective()

Built-in (engine) Server Called on: player

Sets the current objective information on the player

Signature

<player> SetPlayerCurrentObjective(<objective_index>, <objective_type>)

Called on an entity: player SetPlayerCurrentObjective(...)

Parameters

NameRequired?Details
objective_indexRequired The objective index in the matchstate
objective_typeRequired Type of the objective

Example (from Treyarch's docs)

SetPlayerCurrentObjective( "flag_a", 1 )

Real uses in BO3's scripts

Not called anywhere in BO3's shipped scripts, so check it works in your mode before relying on it.

Related built-ins

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).