GSC reference › Built-in

SetSunShadowSplitDistance()

Built-in (engine) Server Player Called on: player

Sets the sun shadow split distance for the player

Signature

<player> SetSunShadowSplitDistance(<distance>)

Called on an entity: player SetSunShadowSplitDistance(...)

Parameters

NameRequired?Details
distanceRequired split distance. Setting of 0 reverts to the default split distance.

Example (from Treyarch's docs)

player SetSunShadowSplitDistance( 200 )

Real uses in BO3's scripts

Called 1 time in the decompiled scripts. A few, zombies first:

Related built-ins

New to GSC?

Start with the basics, or paste a compile error to get the fix.

Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).