name::add_name()
Adds name. BO3's decompiled scripts carry no docs for this one: the description is ours, from its name and use.
Signature
name::add_name(nationality, thename)
Needs #using the script that defines it (scripts/shared/name_shared.gsc).
Parameters
| Name |
|---|
| nationality |
| thename |
The decompiled scripts don't keep default values, so some of these may be optional: check the real uses below.
Real uses in BO3's scripts
Called 365 times in the decompiled scripts. A few, zombies first:
- scripts/shared/name_shared.gsc, line 134
add_name("american", "Adams"); - scripts/shared/name_shared.gsc, line 135
add_name("american", "Alexander"); - scripts/shared/name_shared.gsc, line 136
add_name("american", "Allen"); - scripts/shared/name_shared.gsc, line 137
add_name("american", "Anderson"); - scripts/shared/name_shared.gsc, line 138
add_name("american", "Bailey");
New to GSC?
Start with the basics, or paste a compile error to get the fix.
Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).