Master BO3 Mapping & Modding

15+ years experience. From beginner to pro—hourly 1:1 sessions tailored to YOUR pace and projects!

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Student Success

Student Success

One of my students expanded their original map idea. We have had 10+ lessons, going through skills from Blockout Design, Scripting, Environmental Art and Scripting.


They're now leaps and bounds ahead of where they were before. They are making more stuff in a day than they had in weeks.


Success Story

Another Success Story

I had a new student reach out. They dreamt of map making and tried multiple times in the past to get the tools up and running but ran into lots of problems and gave up.


Of course, that was until they came across my services. Within the first session we isolated and resolved the issues with their mod tools setup. We got into some of the basics, built a starting level and had it all running flawlessly.


Time to get involved!

Learning the mod tools is an amazing hobby to have and you can translate what you learn into a career in the games development industry!

I now work full-time as a level designer on AAA titles, and I still make bo3 content because of the amazing communities we have and to witness and be a part of all the cool content that gets created!

23-Module Curriculum

1 Hour Each | Pick & Mix | Beginner → Pro

⭐ Essential Modules (Master These First!)

1. Tool Setup ⭐

Install & navigate Radiant + essentials.

2. Blockout & Level Design ⭐

Build layouts & flow with blocks.

3. Environmental Art ⭐

Add detailed props & create lush environments.

4. Game Design Fundamentals ⭐

Balance gameplay & objectives.

Complete Core Modules (1-23)

1. Project Planning

Brainstorm & scope your first map/mod.

2. Tool Setup

Install & navigate Radiant + essentials.

3. Workflow Optimization

System tweaks for fast work.

4. Blockout & Level Design

Build layouts & flow with blocks.

5. Compiling & Testing

Launch your map—fix errors fast.

6. Game Design Fundamentals

Balance gameplay & objectives.

7. Environmental Art

Add detailed props & create lush environments.

8. Composition Principles

Rule of thirds, framing & flow.

9. Lighting & Atmosphere

Set mood with lights & fog.

10. APE: Asset Editor

Customize models & textures.

11. Performance Optimization

Keep maps smooth (no lag!).

12. HCI/UX Design

Player-friendly controls.

13. Sound Ambience

Layer audio for immersion.

14. Sound Engineering

Mix & trigger custom SFX.

15. Zoning & Spawns

Control AI & player starts.

16. Barriers & Traversals

Blockers, climbs & pathing.

17. Volumes in Radiant

Triggers, fog & effects zones.

18. Agile Testing

Test → Tweak → Repeat.

19. Debugging Mastery

Solve crashes like a pro.

20. Scripting Basics

GSC scripts for doors, traps & more.

21. Custom Assets

Import models/textures from Blender.

22. FX & Particles

Explosions, fire & dynamic effects.

23. Project Release

Publish to Steam—get feedback!

Extended Modules Available

Advanced Scripting • Multiplayer Tweaks • Custom Game Modes

Book Your Session

£42/hour | Remote (Screen Share + Call) or In-Person (Brighton, UK)

Message me with: Your skill level + Project idea

Pay Now to Fast-track

Book 1:1 sessions with IceGrenade to fast-track your mod tools learning