Master BO3 Mapping & Modding
15+ years experience. From beginner to pro—hourly 1:1 sessions tailored to YOUR pace and projects!
View Curriculum
Student Success
One of my students expanded their original map idea. We have had 10+ lessons, going through skills from Blockout Design, Scripting, Environmental Art and Scripting.
They're now leaps and bounds ahead of where they were before. They are making more stuff in a day than they had in weeks.

Another Success Story
I had a new student reach out. They dreamt of map making and tried multiple times in the past to get the tools up and running but ran into lots of problems and gave up.
Of course, that was until they came across my services. Within the first session we isolated and resolved the issues with their mod tools setup. We got into some of the basics, built a starting level and had it all running flawlessly.
Time to get involved!
Learning the mod tools is an amazing hobby to have and you can translate what you learn into a career in the games development industry!
I now work full-time as a level designer on AAA titles, and I still make bo3 content because of the amazing communities we have and to witness and be a part of all the cool content that gets created!
23-Module Curriculum
1 Hour Each | Pick & Mix | Beginner → Pro
⭐ Essential Modules (Master These First!)
1. Tool Setup ⭐
Install & navigate Radiant + essentials.
2. Blockout & Level Design ⭐
Build layouts & flow with blocks.
3. Environmental Art ⭐
Add detailed props & create lush environments.
4. Game Design Fundamentals ⭐
Balance gameplay & objectives.
Complete Core Modules (1-23)
1. Project Planning
Brainstorm & scope your first map/mod.
2. Tool Setup
Install & navigate Radiant + essentials.
3. Workflow Optimization
System tweaks for fast work.
4. Blockout & Level Design
Build layouts & flow with blocks.
5. Compiling & Testing
Launch your map—fix errors fast.
6. Game Design Fundamentals
Balance gameplay & objectives.
7. Environmental Art
Add detailed props & create lush environments.
8. Composition Principles
Rule of thirds, framing & flow.
9. Lighting & Atmosphere
Set mood with lights & fog.
10. APE: Asset Editor
Customize models & textures.
11. Performance Optimization
Keep maps smooth (no lag!).
12. HCI/UX Design
Player-friendly controls.
13. Sound Ambience
Layer audio for immersion.
14. Sound Engineering
Mix & trigger custom SFX.
15. Zoning & Spawns
Control AI & player starts.
16. Barriers & Traversals
Blockers, climbs & pathing.
17. Volumes in Radiant
Triggers, fog & effects zones.
18. Agile Testing
Test → Tweak → Repeat.
19. Debugging Mastery
Solve crashes like a pro.
20. Scripting Basics
GSC scripts for doors, traps & more.
21. Custom Assets
Import models/textures from Blender.
22. FX & Particles
Explosions, fire & dynamic effects.
23. Project Release
Publish to Steam—get feedback!
Extended Modules Available
Advanced Scripting • Multiplayer Tweaks • Custom Game Modes
Book Your Session
£42/hour | Remote (Screen Share + Call) or In-Person (Brighton, UK)
Message me with: Your skill level + Project idea
Pay Now to Fast-track
Book 1:1 sessions with IceGrenade to fast-track your mod tools learning