GSC reference › Built-in

GetRandomPointOnNavVolume()

Built-in (engine) Server Called on: flying_ai

Get a random point on nav volume. Returns the position if found one, or undefined if not found.

Signature

<flying_ai> GetRandomPointOnNavVolume()

Called on an entity: flying_ai GetRandomPointOnNavVolume(...)

Returns

Returns the position if found one, or undefined if not found.

Example (from Treyarch's docs)

random = self GetRandomPointOnNavVolume()

Real uses in BO3's scripts

Not called anywhere in BO3's shipped scripts, so check it works in your mode before relying on it.

Related built-ins

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).