GSC reference › Built-in

ServerObjective_GetObjectiveEntity()

Built-in (engine) Client

Returns the entity of the objective

Signature

ServerObjective_GetObjectiveEntity(<localClientNum>, <objectiveID>)

Parameters

NameRequired?Details
localClientNumRequired The local client number
objectiveIDRequired The index of objective

Returns

entity

Example (from Treyarch's docs)

origin = ServerObjective_GetObjectiveEntity( localClientNum, objective_num )

Real uses in BO3's scripts

Called 4 times in the decompiled scripts. A few, zombies first:

Related built-ins

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).