GSC reference › Built-in

ServerObjective_GetObjectiveGameModeFlags()

Built-in (engine) Client

Returns the origin of the objective

Signature

ServerObjective_GetObjectiveGameModeFlags(<localClientNum>, <objectiveID>)

Parameters

NameRequired?Details
localClientNumRequired The local client number
objectiveIDRequired The index of objective

Example (from Treyarch's docs)

origin = ServerObjective_GetObjectiveGameModeFlags( localClientNum, objective_num )

Real uses in BO3's scripts

Not called anywhere in BO3's shipped scripts, so check it works in your mode before relying on it.

Related built-ins

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).