GSC reference › Built-in

SetInfraredVisionSet()

Built-in (engine) Client Called on: entity

Set the vision when using infrared

Signature

<entity> SetInfraredVisionSet(<visionNameInfrared>)

Called on an entity: entity SetInfraredVisionSet(...)

Parameters

NameRequired?Details
visionNameInfraredRequired name of the vision set

Example (from Treyarch's docs)

entity SetInfraredVisionSet("visionName")

Real uses in BO3's scripts

Called 2 times in the decompiled scripts. A few, zombies first:

Related built-ins

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).