GSC reference › Built-in

ShellShock()

Built-in (engine) Server

Start a shell shock sequence for the entity for given duration.

Signature

ShellShock(<shellshockname>, <duration>, [allowReduceShellShockPerk])

Parameters

NameRequired?Details
shellshocknameRequired
durationRequired duration in seconds. The duration must be between 0 and 60 seconds.
allowReduceShellShockPerkOptional true if shell shock perk should be reduced

Example (from Treyarch's docs)

self shellShock( "frag_grenade_mp", 0.2 )

Real uses in BO3's scripts

Called 69 times in the decompiled scripts. A few, zombies first:

Related built-ins

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).