GSC reference › Built-in

StopCarryTurret()

Built-in (engine) Server Player Called on: player

UnLinks the auto turret from the player and sets it on the ground.

Signature

<player> StopCarryTurret(<turret>, [origin], [angles])

Called on an entity: player StopCarryTurret(...)

Parameters

NameRequired?Details
turretRequired turret entity
originOptional The new origin of turret
anglesOptional The new angles of turret

Example (from Treyarch's docs)

player StopCarryTurret( turret, origin, angles )

Real uses in BO3's scripts

Called 2 times in the decompiled scripts. A few, zombies first:

Related built-ins

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).