GSC reference › Built-in

codeplaypostfxbundle()

Built-in (engine) Client Gfx Called on: entity

Displays a postfx on the screen

Signature

<entity> codeplaypostfxbundle()

Called on an entity: entity codeplaypostfxbundle(...)

Example (from Treyarch's docs)

entity PlayPostfxBundle( "myBundle" )

Real uses in BO3's scripts

Not called anywhere in BO3's shipped scripts, so check it works in your mode before relying on it.

Related built-ins

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).