GSC reference › Built-in

AttachPath()

Built-in (engine) Server Vehicle Called on: vehicle

Attaches this vehicle to the given path.

Signature

<vehicle> AttachPath(<node>)

Called on an entity: vehicle AttachPath(...)

Parameters

NameRequired?Details
nodeRequired A node on the path to attach.

Example (from Treyarch's docs)

bomber AttachPath( aBomberPaths[i] )

Real uses in BO3's scripts

Called 21 times in the decompiled scripts. A few, zombies first:

Related built-ins

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).