GSC reference › Built-in

SetPathTransitionTime()

Built-in (engine) Server Vehicle Called on: vehicle

Set the time it takes for a vehicle to lerp on to a spline.

Signature

<vehicle> SetPathTransitionTime(<time>)

Called on an entity: vehicle SetPathTransitionTime(...)

Parameters

NameRequired?Details
timeRequired The transition time

Example (from Treyarch's docs)

boat SetPathTransitionTime( 1.0 )

Real uses in BO3's scripts

Called 1 time in the decompiled scripts. A few, zombies first:

Related built-ins

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).