GSC reference › Built-in

GetCoverNodeArray()

Built-in (engine) Server

Gets an array of cover nodes within given radius

Signature

GetCoverNodeArray(<pos>, <radius>)

Parameters

NameRequired?Details
posRequired search origin
radiusRequired radius to search within

Returns

pathnode

Example (from Treyarch's docs)

node = GetCoverNodeArray( self.origin, 256 )

Real uses in BO3's scripts

Called 1 time in the decompiled scripts. A few, zombies first:

Related built-ins

New to GSC?

Start with the basics, or paste a compile error to get the fix.

Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).