GSC reference › Built-in

GetNodeArraySorted()

Built-in (engine) Server

Gets an array of nodes that have the given name, key pair, within given radius, sorts them

Signature

GetNodeArraySorted(<name>, <key>, <pos>, <r>)

Parameters

NameRequired?Details
nameRequired name to search for
keyRequired key that name goes with
posRequired search origin
rRequired the radius to sort in

Returns

pathnode

Example (from Treyarch's docs)

nodes = GetNodeArraySorted(self.target, "targetname", self.origin, 256 )

Real uses in BO3's scripts

Called 2 times in the decompiled scripts. A few, zombies first:

Related built-ins

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).