GSC reference › Built-in

GetNodeArray()

Built-in (engine) Server

Gets an array of nodes that have the given name, key pair

Signature

GetNodeArray(<name>, <key>)

Parameters

NameRequired?Details
nameRequired name to search for
keyRequired key that name goes with

Returns

pathnode

Example (from Treyarch's docs)

node = GetNodeArray( self.target, "targetname" )

Real uses in BO3's scripts

Called 76 times in the decompiled scripts. A few, zombies first:

Related built-ins

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).