GSC reference › Built-in

IsClientCacheStable()

Built-in (engine) Server Called on: player

Is the players client cache stable, have we loaded all other clients' resources.

Signature

<player> IsClientCacheStable()

Called on an entity: player IsClientCacheStable(...)

Example (from Treyarch's docs)

player IsClientCacheStable()

Real uses in BO3's scripts

Not called anywhere in BO3's shipped scripts, so check it works in your mode before relying on it.

Related built-ins

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).