GSC reference › Built-in

KillClientRadiantExploder()

Built-in (engine) Server

Deactivates a client side radiant exploder

Signature

KillClientRadiantExploder(<exploder id>)

Parameters

NameRequired?Details
exploder idRequired string id of exploder to deactivate

Example (from Treyarch's docs)

DeactivateClientRadiantExploder( "light_switch" )

Real uses in BO3's scripts

Called 1 time in the decompiled scripts. A few, zombies first:

Related built-ins

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).