GSC reference › Built-in

StopRadiantExploder()

Built-in (engine) Client Gfx

Stop the specified Radiant exploder

Signature

StopRadiantExploder(<localClientNum>, <exploderId>)

Parameters

NameRequired?Details
localClientNumRequired The local client to play the effect on
exploderIdRequired The id of the exploder to be stopped.

Example (from Treyarch's docs)

StopRadiantExploder( 0, "lights_on_exploder" )

Real uses in BO3's scripts

Called 7 times in the decompiled scripts. A few, zombies first:

Related built-ins

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).