GSC reference › Built-in

KillRadiantExploder()

Built-in (engine) Client Gfx

Kill the specified Radiant exploder

Signature

KillRadiantExploder(<localClientNum>, <exploderId>)

Parameters

NameRequired?Details
localClientNumRequired The local client to play the effect on
exploderIdRequired The id of the exploder to be stopped.

Example (from Treyarch's docs)

KillRadiantExploder( 0, "lights_on_exploder" )

Real uses in BO3's scripts

Called 16 times in the decompiled scripts. A few, zombies first:

Related built-ins

New to GSC?

Start with the basics, or paste a compile error to get the fix.

Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).