GSC reference › Built-in

GenerateScriptEvent()

Built-in (engine) Server Called on: actor

Creates a script event at the actor's origin, with default radius

Signature

<actor> GenerateScriptEvent([origin], [radius], [name])

Called on an entity: actor GenerateScriptEvent(...)

Parameters

NameRequired?Details
originOptional Source position of the event.
radiusOptional Size of the event.
nameOptional Name of the event.

Example (from Treyarch's docs)

self GenerateScriptEvent()

Real uses in BO3's scripts

Called 1 time in the decompiled scripts. A few, zombies first:

Related built-ins

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).