GSC reference › Built-in

SetScriptMoverFlag()

Built-in (engine) Server Called on: non_player_entity

Sets flag 0-7 on the script mover ent.

Signature

<non_player_entity> SetScriptMoverFlag(<flag_number>)

Called on an entity: non_player_entity SetScriptMoverFlag(...)

Parameters

NameRequired?
flag_numberRequired

Example (from Treyarch's docs)

some_script_model SetScriptMoverFlag( 1 )

Real uses in BO3's scripts

Called 1 time in the decompiled scripts. A few, zombies first:

Related built-ins

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Built-in descriptions, parameters and examples come from Treyarch's BO3 mod tools docs. Usage links point at shiversoftdev/t7-source (decompiled BO3 scripts).